High Council Member
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Nearly at the top of the Tri-Point Council are the High Council Members. All members of the High Council are undoubtably some of the most skilled of their generation, in both the use of a trident as well as in politics. These overlords take on a great weight of responsibility when they are given their first real chance to prove their true leadership capabilites for they are given a small lake town or ocean village to reign over. To both lead their armies in times of war, and lead them to prosper in times of peace.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Council Elder |
Advances to: | High Council Elder |
Cost: | 50 |
HP: | 65 |
Movement: | 5 |
XP: | 117 |
Level: | 3 |
Alignment: | neutral |
ID | High Council Member |
Abilities: | leadership |
Attacks (damage - count)
![]() | Trident melee | 8 - 4 pierce | |
![]() | Trident ranged | 12 - 2 pierce |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 10% | |
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cold | 10% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | - | 0% |
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Deep Water | 1 | 50% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 3 | 30% |
![]() |
Frozen | 2 | 20% |
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Hills | 2 | 50% |
![]() |
Mountains | 2 | 50% |
![]() |
Mushroom Grove | 2 | 30% |
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Sand | 1 | 30% |
![]() |
Shallow Water | 1 | 60% |
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Swamp | 2 | 40% |
![]() |
Unwalkable | 99 | 60% |
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Village | 1 | 60% |